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Kno - Excrementals Vol. Missing Children 03. Nov 02, 2017 Kno - Excrementals Vol. Missing Children 03. From the Apple menu in the corner of your screen, choose About This Mac. You should see the macOS name, such as macOS Big Sur, followed by its version number. If you need to know the build number as well, click the version number to see it. Which macOS version is the latest?
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Posted: Mon Sep 26, 2011 5:57 pm
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Joined: 08 Apr 2009 Posts: 526 | http://youtu.be/l4zNtEpctDo Interview where they first mentioned the game (thanks to chempop for the link): http://www.pocketgamer.biz/r/PG.Biz/Cav ... sp?c=32570 I have no idea if it's a Shooter, but it's definitely NEXT STAGE!!! WOHOOO!! _________________
I don't have 40 minutes to do anything other than fist myself these days.
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Posted: Mon Sep 26, 2011 6:15 pm
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Joined: 01 Aug 2011 Posts: 169 Location: Boston | Looking forward to this. As I said in the Vita thread, I have zero games on my Android phone. It'd be nice to have a few. Honestly, I haven't even checked to see what is already out there.
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Posted: Mon Sep 26, 2011 6:43 pm
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Joined: 21 Jun 2010 Posts: 59 | Woot!! Been pretty jealous of all the cave games iOShas been getting.
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Posted: Mon Sep 26, 2011 6:50 pm
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Joined: 23 Nov 2010 Posts: 1781 Location: CA | I would love to see a decent shooter on the android OS. Sadly, I have an optimus V, and I doubt that it could handle anyting too crazy. Its like, the weakest smart phone. It can barely run 2 apps before locking up. _________________ PC-98 Game Reviews
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Posted: Mon Sep 26, 2011 7:06 pm
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Joined: 17 Oct 2009 Posts: 1437 | I wouldn't expect the Android to get anything different from the iOS. I'm sure they'll begin by just porting everything.
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Posted: Mon Sep 26, 2011 7:39 pm
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Joined: 23 Nov 2010 Posts: 1781 Location: CA | I wouldn't expect the Android to get anything different from the iOS. I'm sure they'll begin by just porting everything. Yeah that would make the most sense. I wouldn't mind a portable dfk or ds though _________________ PC-98 Game Reviews
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Posted: Mon Oct 03, 2011 4:11 am
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Joined: 22 Feb 2010 Posts: 424 Location: STL 314 USA | I wouldn't expect the Android to get anything different from the iOS. I'm sure they'll begin by just porting everything. Yeah that would make the most sense. I wouldn't mind a portable dfk or ds though Just stumbled on Cave's Android tease... My sentiments (posted on the video's comments as well) exactly... DDPDFKroid1.5 Hypercomb Edition specifically.... Definitely keeping an eye on this...I HATE iOS devices, but it's the only way to get my DFK fix ...until November (orandif the PCB ever bottoms out) _________________ Mat$kaT http://matskatcustoms.wordpress.com http://shmups.system11.org/viewtopic.php?f=4&t=32709 'This is not similation. Get ready to destoroy the enemy. Target for the weak points of f**kin' machine. Do your best you have ever done.'
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Posted: Mon Oct 03, 2011 11:17 am
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Joined: 03 Apr 2006 Posts: 942 | I wouldn't expect the Android to get anything different from the iOS. I'm sure they'll begin by just porting everything. Yeah that would make the most sense. I wouldn't mind a portable dfk or ds though Well, since the Iphone-Mode in Espgaluda 2 just got rebranded as Smartphone Mode it's pretty obvious which of their games is coming to Android first
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Posted: Mon Oct 03, 2011 12:43 pm
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Joined: 13 Jun 2006 Posts: 2358 Location: Murda Mitten, USA | Well, since the Iphone-Mode in Espgaluda 2 just got rebranded as Smartphone Mode it's pretty obvious which of their games is coming to Android first _________________
@shmups | superplaymixes Reworked Game Soundtracks | livestreamin' ______________________
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Posted: Mon Oct 03, 2011 1:24 pm
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Joined: 22 Feb 2010 Posts: 424 Location: STL 314 USA | Well, since the Iphone-Mode in Espgaluda 2 just got rebranded as Smartphone Mode it's pretty obvious which of their games is coming to Android first Keen observation. +10 Perception. _________________ Mat$kaT http://matskatcustoms.wordpress.com http://shmups.system11.org/viewtopic.php?f=4&t=32709 'This is not similation. Get ready to destoroy the enemy. Target for the weak points of f**kin' machine. Do your best you have ever done.'
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Necronom Mac Os X
Posted: Mon Oct 03, 2011 2:24 pm
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Joined: 05 Mar 2008 Posts: 4227 Location: Brazil | Sadly, shmups and smartphones just doesn't work together. I downloaded a bunch of shmups from the market but in the end I ended up deleting them all. You just can't control your ship accurately enough on a small touchscreen. I can't see a small-hitbox shmup from Cave doing any better. _________________ [Youtube | 1cc list | Steam]
You guys are some hardcore MOFOs and masochists. This is the biggest compliment you can give to people on this forum.
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Posted: Mon Oct 03, 2011 2:43 pm
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Joined: 13 Jun 2006 Posts: 2358 Location: Murda Mitten, USA | Really? I find myself performing better on iphone touchscreen than anything else. I almost 1CC'd DDPR my first try. On Android, yes it totally sucks. 10fps doesn't work for anybody. _________________
@shmups | superplaymixes Reworked Game Soundtracks | livestreamin' ______________________
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Posted: Mon Oct 03, 2011 3:09 pm
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Joined: 20 Jul 2005 Posts: 2897 Location: outer richmond | Really? I find myself performing better on iphone touchscreen than anything else. I almost 1CC'd DDPR my first try. On Android, yes it totally sucks. 10fps doesn't work for anybody. I was amazed at the control in specifically the Cave shmups on iOS. They were very accurate. It got to the point that if I saw a path through the bullets, I could just whip my finger in that shape and I'd move through the cluster unscathed. I'm not sure it feels as *fun* as a joystick (which has also been my beef with mouse-controlled FPS games), but I had no complaints accuracy-wise. The newer Android phones might be a big improvement. I know my brother had an older Android phone, and the entire feel was like one of those pirate knock-offs of the iPhone. Very Java phone feeling, slow, and choppy. He got a couple of the higher rated games on it (NinJump and something else), and they didn't run any better than games on my free Samsung phone (~15fps or so?). The newer one he got though moves more like an iPhone, so I guess we'll see if games get better on it. _________________ Humans, think about what you have done
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Posted: Wed Oct 19, 2011 7:16 am
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Joined: 05 Sep 2007 Posts: 537 Location: Vancouver, Canada | Looks like Espgaluda II and Dai Fukkatsu are headed to the Android platform: http://www.youtube.com/watch?v=1G85hOLVBZk It wouldn't surprise me if Deathsmiles followed some time after. EDIT: As per @cave_world_en, they are set to be released in Japan and Korea later this month. Wider distribution is planned, but the release date has yet to be determined.
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Posted: Wed Oct 19, 2011 11:04 am
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Joined: 03 Apr 2006 Posts: 942 | OK, no surprises here...good news for all the 'droids out there Btw, does the '2' in the japanese text mean that it's coming to dual core devices only?
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Posted: Wed Oct 19, 2011 11:15 am
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Joined: 11 Jan 2006 Posts: 1118 Location: Gurmany | |
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Post subject: Re: Cave (Shooter?) on Android
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Joined: 12 Aug 2005 Posts: 1243 | I hope these will work on my phone. I have a Motorola Bravo and I'd love to have some kind of decent game on it. _________________ EDMOND DROPPED OUT OF HIGH SCHOOL TO SMOKE COPIOUS AMOUNTS OF OPIUM shoe failed college again credit feed
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Posted: Fri Oct 21, 2011 7:49 am
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Joined: 26 Jan 2005 Posts: 7823 Location: MD | I noticed that new iPad versions of Espgaluda II are out now too. iPad 2 only, though. I still have to stick with the iPhone version for my iPad. I heard that some newer Androids have processors that are competitive with Apple's products. I haven't played anything on an Android, so I don't know how it compares, though.
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